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Salamander Dragon
Modeling | Texturing| Rigging| Animation
Model: Zbrush
Retopology & Rig: Maya
Texture: Substance Painter
Recently reworked and rigged to test out my models in motion. This project takes a step away from my more realistic pieces in favor for something more stylized.
Salamander Dragon is concept made by Claire Gary
Taylor Gandy
3D Generalist | Virtual Production
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Taylor is an award winning artist and experienced 3D Generalist with a history of working in virtual production, and the entertainment industry. She is skilled in Zbrush, Photoshop, Substance Painter, and Maya. She is an incredibly strong and quick minded professional with a Bachelor of Fine Arts - BFA focused in Animation, Interactive Technology, Modeling and Special Effects from Columbus College of Art & Design.
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